Dress To Impress Chapter 2 Guide – Tips and Puzzles

Tackle the challenging Chapter 2 in Dress To Impress with tips for solving puzzles and avoiding the lurking monster.

Chapter 2 in Dress To Impress will test your limits as you navigate a tense setting filled with challenging puzzles and a lurking monster. It sends you into a dark mansion where you need to find clues, solve problems, and unlock the catacombs—all while racing against a strict countdown. If you’re not careful, failing to solve a puzzle in time or getting caught by the monster can send you right back to square one.

As you step into Chapter 2, prepare for a true test of your patience and problem-solving abilities. You’ll want to be on your toes as you figure out the various puzzles and challenges that await you. Keeping your cool will be crucial to progressing without getting frustrated.

How to reach Chapter 2 in the Dress To Impress Tales of the Dark King quest

Tales of the Dark King official cover (Image via Roblox)

To progress to Chapter 2, you must first complete Chapter 1 by reaching Soul Field. This initial chapter is much simpler, primarily involving refueling your lantern and fending off souls attempting to board your boat.

Upon completing Chapter 1, you’ll get teleported by Clotho and Lachesis to a memory. In Chapter 2, your character finds themselves in a village apprehensive of Agamemnon’s forces, continuing the quest’s intensity.

How to complete Tales of the Dark King Chapter 2 in Dress To Impress

Atropos (Image via Roblox)

The second chapter unfolds in three parts. You’ll start by seeking out a Gate Key, followed by complex puzzles, and finally contend with a monster nestled deep within the catacombs.

Part 1

Enter the building to find the key (Image via Roblox)

After your conversation with Atropos, head into the building with the ajar door. Inside, grab the Gate Key sitting on a table by pressing E on your keyboard.

This Gate Key is essential for unlocking the gate that leads to the foreboding mansion. Ascend the hill path and interact with the gate to move forward.

Open the gate (Image via Roblox)

The first segment of this chapter is straightforward, but the second ramp up the challenge significantly.

Part 2

The mansion (Image via Roblox)

Upon entering the mansion through the main gate, continue walking straight until you find a room with pedestals. This is where the first puzzle awaits—you’ll need to place items on the pedestals in the correct order. Remember, all puzzles must be completed before 7:00 AM in the game.

Scattered clues throughout the mansion will guide you to the correct arrangement.

Puzzle #1 (Pedestals)

A clue in the kitchen (Image via Roblox)

The clues necessary for the first puzzle are displayed as posters on various walls. Each one shows an item alongside a number, indicating where that item should be positioned on the pedestals. For example, a Vial with the number 3 means it belongs on the third pedestal.

You can find all clues by following these steps:

  • Clue #1: Go past the puzzle room to the courtyard, then to the left into a library that has three lanterns. Inside, approach the black vase and turn right to find the first clue.
  • Clue #2: After finding the first clue, check the shelf with red curtains to discover another clue on the wall nearby.
  • Clue #3: Leave the library and turn left to spot a clue on the wall.
  • Clue #4: From the third clue, turn right and walk to the end where you’ll discover the fourth clue.
  • Clue #5: From the fourth clue, turn right and enter the Dining Hall through the left door, then proceed to the kitchen where a clue on the wall by the shelves awaits.

It’s a smart move to take screenshots of each clue to keep track of the item placements. Completing the first puzzle will unlock the Calchas Medallion.

After securing the Calchas Medallion, head to the courtyard and place it at the base of the Athena Statue. You’ll still need to find two more medallions.

Puzzle #2 (Sundial)

Clue for the second puzzle (Image via Roblox)

To initiate the second puzzle, return to the same library where you gathered clues for the first challenge. Start by locating a note inside the bedroom featuring shaded and unshaded rectangles.

Take note of the tiles in the library’s main area. Based on the note, step only on the shaded tiles. This action will unveil a hidden entrance behind an empty bookshelf leading to a pedestal with a Key. You’ll also receive the first note with a Roman numeral.

With the Key in hand, exit the library and go to the locked room behind the Athena Statue. Use the Key to open the door and enter the Grand Hall where you’ll find the second note with a Roman numeral.

The third Roman numeral note is located in the kitchen. Quickly navigate back, exit the dining hall to your right, and enter the bathroom using the middle door.

Rotate the sundial (Image via Roblox)

Using the Roman numerals you’ve gathered, rotate the sundial in the bathroom. Click on the circles to arrange the numbers in the correct sequence.

Completing this puzzle rewards you with the Artemis Medallion. Place it on the Athena Statue in the courtyard to unlock the pyxis case in the bedroom.

Puzzle #3 (pyxis case)

The pyxis case (Image via Roblox)

Take the pyxis case to the grand hall and find the slot for it at the end of the hall to trigger a cutscene.

Once the cutscene concludes, collect the Athena Medallion from the pedestal. Place this last medallion at the base of the Athena Statue to gain access to a secret gate leading to the catacombs.

Part 3

Find the Key while exploring (Image via Roblox)

As you enter the catacombs, your next objective is to locate a Key inside a room filled with tall coffins. Use this Key on a locked gate near the entrance.

Behind that gate lurks a crawling monster. When this creature is nearby, a faint whispering sound cues you in. Avoid it at all costs—if it catches you, you’ll be sent back to an earlier point in the chapter.

While evading the monster, and with only a flashlight, accomplish the following tasks:

  • Find and navigate into a crevice leading to a room with coffins to collect the Rope.
  • Ascend the staircase and walk towards a pole. Climb it to release the chain from the cage that has a Key. Gather the Key.
  • Head back down the stairs to locate the last locked gate near the catacomb entrance. Use the Key to open it.
  • Advance beyond the gate as you’re pursued by watchers, but you can freeze them by shining your flashlight on them.
  • Once you reach the door at the far end, the watchers will halt their chase.
  • Your avatar will end up in the Cauldron Room, where you need to create potions as per the recipes listed in the notes on the tables.
Shine the light on a watcher (Image via Roblox)

With these tasks completed, you’ll finally transition into Chapter 3 of the quest.

Also check: Dress To Impress Lana Quest Chapter 3 guide

FAQs on Dress To Impress

What are all the items for the pedestal puzzle in Dress To Impress?

There are six items: Statue, Vial, Vase, Fruit Bowl, Lion Head, and Cage.

What is the time given to complete all puzzles in the mansion in Dress To Impress?

You must complete all puzzles before 7:00 AM in the game.

What is the reward for completing Chapter 2 of the Dress To Impress Tales of the Dark King quest?

The “Chapter 2” badge is awarded for finishing the second Chapter in Dress To Impress.

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