Warhammer 40K: Boltgun 2 Walkthrough – Chapters 1

Uncover the strategies for success in Warhammer 40K: Boltgun 2's first two chapters, where intense action and tactical decision-making reign supreme.

Warhammer 40K: Boltgun 2 blasts players back into the action with its fast-paced boomer shooter gameplay. The game’s gritty atmosphere, reminiscent of 90s classics, keeps your adrenaline pumping, but be wary of how easily you can get overwhelmed by enemies—planning ahead is key to survival. Before jumping in, make sure to familiarize yourself with your arsenal and movement mechanics to avoid getting trapped early on.

Chapter Levels
The Arkifane Emerges Shattered Station, Dauntless
There Is Only War The Trenches, Munitions Mayhem, Chaos In The City

The Arkifane Emerges – Shattered Station

Opening The First Gate.

You’ll start in the Shattered Station, alone and surrounded by incoming heretics. Use the panel on your right to unlock the door. As you move through the hallway, enemies will appear; charge up your chainsaw with a right-click for a powerful lunge attack, or use a simple right-click for a quick strike.

Continue pushing forward until you reach another door. When you see multiple enemies gather, unleash your *Obliterating Charge*—but be prepared, as you’ll need to defeat two foes guarding a key. After dispatching them, jump over the broken balcony on your left and continue.

Retrieving Boltgun.

Inside, you’ll find grenades; press G to throw them at the enemies below, then drop down to discover your first real weapon: the Boltgun. Cleanse the area of foes, ascend to the next balcony, and activate the switch to progress.

After a quick drop, grab the key and open the enormous red door. Collect the Warhammer emblem in the center to initiate a Purge. Eliminate all enemies in this area, then navigate the hallways until you finally reach your battleship, which concludes the level.

The Arkifane Emerges – Dauntless

Arriving At The Facility.

After escaping, you’ll find your base overrun. Engage in battle while assisting your allies, and descend to retrieve the red key. Expect ambushes as you traverse—don’t let your guard down!

Once you secure the key on a ledge, drop down and hit N for your next objective. Near the key panel, prepare for an ambush from enemies above—stay sharp and shoot them down before activating the panel.

Moving With The Platforms.

Wait for the platform to rise and carefully jump onto it. Follow your objective marker while continuing to eliminate enemies until you ascend to a rooftop with a purple elevator, which you can only access with the purple key. Fight your way through two Chaos Terminators, ascend the platform, and shoot the switch to proceed.

Clear out the foes above and collect the purple key. Head back to the elevator and reach the top for another panel. Activate the jump pads, move to the far end, defeat more foes, grab the yellow key, and return to the first jump pad. Go right toward a massive yellow door and brace yourself for a Purge involving the Forgefiend boss.

The Red Key.

In this Purge, kill the Forgefiend first to simplify the fight; once defeated, the remaining enemies will also fall. The Forgefiend will start shielded and impervious to bullets, so use grenades to break its shield, then shoot. Repeat and it will eventually fall. After the battle, enter the final door and interact with the golden emblem to wrap up the chapter.

The Purge Boss: Forgefiend.

Upon completing this chapter, you’ll gain ship control, letting you select between two available chapters: Nurgle Nightmare and There Is Only War. Just remember that choosing one will lock out the other chapter.

There Is Only War – The Trenches

Following The Objective’s Marker.

This level plunges you into heavily fortified trenches filled with enemies, all in a semi-open world that demands exploration. Start by eliminating the foes ahead, then follow the objective marker closely.

Kill any enemy in your vicinity, then be prepared as a Purge sequence triggers upon nearing the friendly bunker. Wait for enemies to descend from their shuttles, and once the purge concludes, collect your third weapon: the Plasma Gun inside the bunker.

A Daemonette.

Exit the bunker and navigate the trenches while staying alert. You’ll encounter a large door requiring a red key; since you don’t have it yet, backtrack into the bunker with purple lighting to find it. Prepare for ambushes as enemies lurk within!

Dodge a new enemy type, the Daemonette, which jumps and can ambush from above. Press N to locate your objective, guiding you to the bunker rooftop where you’ll need a purple key to operate a cannon.

Retrace your steps, eliminate enemies, and grab the purple key. Use it to aim the cannon at the giant door blocking your path, which will blast it open. Jump down the crater as you brace yourself for the final Purge, defeating all enemies to complete this level.

There Is Only War – Munitions Mayhem

One Of The Missiles.

The next level kicks off in the sewers, where staying in the sludge will harm you. Jump over gaps to escape, but be ready for another Purge section amidst explosive barrels as you combat enemies.

Take your time; don’t rush into fights. Focus on enemies to secure your safety, and once all is clear, push onward to face a new adversary: Ambull. Use grenades to weaken it, then fire away. In a hallway, veer left to discover a secret area housing the Frag Cannon.

Launching The Missiles.

Follow your objective marker until you reach a eerily quiet massive corridor. When the final door closes as you approach, you’ll need to clear the six nearby rooms to open it. A few contain allies—don’t shoot them!

Keep advancing to find the missile control room. Here, activate the panel to initiate the launch sequence but prepare for wave after wave of enemies attacking. You must survive until the third missile launches before heading to the exit to finish the level.

There Is Only War – Chaos In The City

Entering The City.

Your journey leads to a massive ruined city teeming with hostiles. Your allies will assist, but be ready to duck for cover. The city’s expansive layout offers plenty of exploration opportunities.

To access the main objective area, grab the red key from an enemy-infested opposite building. Climb to the upper area to find it while being mindful of enemy fire. After acquiring the key, proceed forward until the next Purge occurs.

Firing The Frag Cannon.

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