Command An Army Unit Tier List – Best Units Ranked

Explore the unit tier ranking in Command An Army to choose the best troops for your strategy.

Command An Army offers an engaging strategy experience where players summon, level up, and evolve units to conquer real-time battles. With over 15 different types of units, each with unique abilities and costs, mastering troop selection is key. From the charge of the Cavalrymen to the fire arrows launched by Flame Archers, these troops can significantly shape your battlefield success.

Success isn’t just about how many units you have; it’s about having the right ones. Many players underestimate the importance of the top-tier troops, which can lead to wasting resources on weaker units. Knowing which heroes can turn the tide is crucial in this game, especially if you’re just starting out.

Start by focusing on gathering Gems, the currency you’ll need to summon units, through completing quests and battles. Prioritize getting S tier units early on; they’ll provide the strongest foundation for your army.

For your journey to victory, understanding the standout units is essential. This tier list ranks all units in Command An Army to help you quickly identify the best choices for your strategy.

Ranking units in Command An Army depends on their utility in battle, which is categorized into S, A, B, and C tiers.

The Standard Banner showcasing unit summoning in Command An Army.

Units can be summoned from gacha banners using 50 Gems, which you earn through quests and battles. Each unit has a star rating, impacting how many you can deploy in combat based on your star limit. For example, a star limit of five lets you use a Samurai (4 star) and an Archer (1 star) effectively.

Only units that fit within your star limit can be equipped for battle, so planning and selecting wisely before heading into combat is vital.

Units in this tier list are grouped based on their effectiveness in battle, labeled S through C based on their overall performance.

Units in the S tier are the most formidable, capable of breaking through enemy defenses and causing chaos. Tactical use of these units greatly enhances your chances of victory.

Unit Reason
Khorchin Mongolian-inspired cavalry with immense charge damage
Laestragoniyan Giant melee unit, capable of knocking back multiple foes
Flame Archer Fire arrows that can bypass shields
Lancer High charge damage capability
Samurai Fast attack rate and excels against shields
Berserker Can create havoc while charging
Mace Deals substantial damage and breaks shields

Units in A tier are effective but come with some limitations compared to those in S tier. For instance, while Immortals lack shields and become easy prey for archers, they offer great speed and power.

Unit Reason
Khorchin Mongolian-inspired shock cavalry troop that does massive charge damage
Laestragoniyan A giant melee unit whose attacks knock back foes and strike multiple enemies
Flame Archer Shoots fire arrows that can ignore enemies’ shields.
Lancer Possesses immense charge damage
Samurai Excels at breaking shields and has a fast attack rate.
Berserker Goes berserk while charging and often breaks through enemy lines
Mace Does immense damage and breaks shields

Unit Reason Morningstar Elite Mace unit with powerful attacks Nokor Fast attacks, but lacks health Bataar High rush damage, vulnerable to cavalry Phalangite Elite spearman for defending positions Knight Shock unit with strong DPS Immortal Powerful, but becomes a target without a shield Rapier Knight More robust, evolved version of Rapier Rapier Can deflect attacks but struggles against Mace Scout Rider Low star requirement, good for flanking Sentinel Armored unit, strong for defensive plays Shieldman Basic yet effective for defensive roles Cavalryman Less effective than Lancer but still useful Spartan Decent damage but struggles against shields

In the B tier, troops are useful in specific situations. Ranged units like Crossbowmen depend heavily on infantry to protect them from cavalry, needing careful positioning.

Unit Reason
Morningstar Elite Mace units whose attacks do massive damage
Nokor Decent attack speed and damage but possesses low health
Bataar An infantry unit that does massive rush damage compared to Mace units, but they are weak to cavalry
Phalangite Elite spearman, useful mostly for defending castle entry points
Knight A shock unit with high DPS and decent health
Immortal Swift and powerful, but it has no shield. Becomes easy prey for archers.
Rapier Knight A stronger, evolved version of Rapier.
Rapier Parries attacks but is crushed by Mace enemies.
Scout Rider Requires a low number of stars. Perfect for striking the flanks of enemy formations.
Sentinel Slow yet armored. Extremely capable in defending lines.
Shieldman Basic yet effective. Level up this troop and make them defend their ranged allies.
Cavalryman
Possesses a slightly less effective charge than Lancer.
Spartan
Has decent damage and health, but struggles against shield enemies.

Units in C tier are often seen as weak, providing little value in battles. They’re often more useful for evolution than for direct combat.

Unit Reason
Archer Useful primarily for evolution
Pikeman Serves better for evolution options
Spearman Too basic to be effective
Halberdier Majority use is for evolution
Spear Militia Basic attributes limit their effectiveness
Squire Seen as too basic overall

For enhancing your units in Command An Army, each unit starts at Level 1 and gains experience through matches, allowing them to increase their stats.

Unit Reason
Crossbowman A ranged troop, usually best for attacking.
Javelineer Has a low range and becomes easy prey for cavalry.
Mercenary With no shield, you cannot rely on it as a frontline troop.
Longbowman Must be positioned at high altitudes for maximum effectiveness.
Elite Javelineer An evolved version of Javelineer, although Longbowmen are better options for ranged fights.
Elite Halberdier An evolved version of Halberdier.

Elevate your troops through the Ascension mechanic by merging duplicates of the same level. For example, merging two Ascension 1 Archers won’t work with an Ascension 2 duplicate.

You can also evolve most units into stronger versions after reaching Level 20, but doing so resets their experience level and adjusts their star rating. For instance, Rapier (2 star) evolves into Rapier Knight (3 star), granting enhanced stats.

Also check: Command An Army Update 2 patch notes

Unit Reason
Archer Useful for evolution
Pikeman Useful for evolution
Spearman Too basic
Halberdier Useful for evolution
Spear Militia Too basic
Squire Too basic

For specific questions around Command An Army , here’s the latest on commonly asked queries, such as how to unlock great units and understand mechanics.

Units like Khorchin, Nokor, and Bataar are rewards exclusive to the Season 1 Battle Pass.

For frontline defense, the Rapier unit can parry enemy attacks, though it struggles against Mace units.

Your best cavalry options are Lancers and Khorchin, both offering significant charge damage.

Check out this A-Z list of all of our Roblox Codes 2025

Edited by Spandan Chatterjee

FAQs on Command An Army

How do I get Khorchin, Nokor, and Bataar?

These units are exclusively available as rewards in the Season 1 Battle Pass.

What unit can parry attacks from enemies?

The Rapier unit can deflect attacks, making it a decent troop for the frontline. Their parries are ineffective against Mace enemies, though.

What is the best cavalry troop?

Lancers and Khorchin are the best cavalry because they have the highest charge damage, compared to Cavalrymen and Scout Riders.

Check out this A-Z list of all of our Roblox Codes 2025

Edited by Spandan Chatterjee

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