Activating the first Security Control Unit in Factory West is your primary goal after powering the Reactor Core. You will need to hunt down specific key items to bridge gaps and blast through obstacles that block your path. It is a straightforward process once you know exactly where those hidden items are tucked away.
The facility is packed with Security Pods and turrets that can easily drain your resources if you try to brute-force every encounter. Watch your back around the ventilation shafts, as the game loves to hide ambushes or alternate routes right when you think you are safe. I found that saving frequently in the designated rooms is the best way to avoid re-clearing rooms after a clumsy mistake.
Before you dive into the Factory West tunnel, make sure your current loadout is topped off with ammo and any healing supplies you have managed to scrape together. Having a few spare grenades makes the turret fights significantly less punishing, especially when they start spawning in waves.
This article is part of our End of Abyss walkthrough and guides collection.
For more technical details regarding the game, check out the official End of Abyss website.
- Obtaining the Mechanical Crank
- Activating The Factory West Shuttle
- Obtaining the Explosive Charge
- Obtaining the Health Booster
- Reaching the Next Safe Room
- Unlocking the Shortcut to the Safe Room
- Security Sentinel Boss Fight
Obtaining the Mechanical Crank
After you rendezvous with your team at the Central Elevator, the Captain sets your next objective to power up the lift. We are tackling the Factory West unit first, which is the most accessible from our current position.
Step through the left door to enter Factory West and proceed into the main tunnel. Ignore the locked door on your left for now; that is a shortcut we will open from the other side later.
Just keep moving down and follow the corridor forward.
You will quickly run into a Security Turret guarded by two Security Pods. Focus on strafing to dodge the turret’s linear laser fire while picking off the mobile pods. This encounter is a great chance to practice your movement patterns before things get tougher.
Clear the room, continue down the passage, and wait for the brief radio transmission from Soldier C-12.
Keep heading right until you reach the Maintenance sector. Climb the ladder and exit through the door on your left.
Prepare to take out two more Security Pods in this area. Note that the elevator here is currently broken, so do not rely on it.
Loot the nearby container for an Energy Cell before heading down the stairs on the right. It is always a good idea to top up on these supplies whenever you see them.
The right-hand door leads to a dead end, so aim for the door at the top instead. There is a Safe Room tucked below you if you need to save, and keep an eye out for a Weak Structure on the floor nearby.
Push through the top door to engage three Security Pods. Check the walkway to the left for an item box containing Fragments, then head through the far left door.
Grab the Mechanical Crank from the floor. This vital key item allows you to extend bridges throughout the facility.
Use the nearby panel to deploy the bridge, then backtrack to the fork following the first turret fight. We are now heading left.
Activating The Factory West Shuttle
Climb the stairs and interact with the mechanism to extend the bridge using your new Mechanical Crank . It feels good to finally open up these paths after running in circles.
Keep pushing forward until you spot a door across the gap. Since there is no control panel on your side, use the door on the left to reach another Safe Room.
After saving your game, exit through the other door and move along the walkway. You will need to deal with a Security Pod and several Parasitic Fleas.
The upper door requires the Executive Level Access Keycard, so ignore that path for now. Look for the open doorway at the bottom left.
The left path is blocked, so head down and then veer right. This leads you to an Energy Node Door.
Activate your Scanner to locate the Energy Nodes. Two are clustered nearby, while the third is hidden deeper in the dark, infested area through the bottom-left door.
Watch out for Infected Workers while navigating the dark area. Once you destroy the final node, head back to the main door.
Inside this large room, you will find Fragments, a Note, and a Weak Structure on the left. Be very careful of the Latcher guarding that loot before you proceed down the steps on the right to handle two Security Pods.
Head up the steps to the right, but realize it is a dead end. Instead, shoot the Explosive Container by the crates to blow open a Ventilation Cover.
Crawl through the vent to reach the other side of the bridge, then use the Lever to extend it fully. Take the elevator up to continue your progress.
You will see a Security Pod fighting a Husk; take both down while they are distracted. Move through the doorway on the right to find the Factory West Shuttle and pull the lever to activate it.
Obtaining the Explosive Charge
Backtrack to the room where the pod was fighting the husk, then head left along the upper floor to extend another bridge. This path is dangerous, as a Latcher and an Infected Worker are waiting for you.
Follow the walkway until you reach the top of the Safe Room you visited earlier. Extend the ladder to create a permanent shortcut, then head through the door above.
Use the panel to bridge the gap to the opposite door, then head down to the Safe Room. Exit through the lower right door to reach your second turret fight.
You must defeat four Security Pod Type A s and a Security Turret . Following that, a Security Turret Type B appears. This version throws grenades, but if you time it right, you can bait it into damaging itself with its own explosions.
With the room clear, the door to the left will unlock. Collect the Explosive Charge from the table.
This is a major upgrade. Take your new Explosive Charge outside and place it on the Weak Structure above you to open a new path.
Head inside to retrieve the Map Data from the terminal, but be wary of the shadow you see in the distance.
Grab the nearby fragments before looping back toward the entrance of Factory West.
Obtaining the Health Booster
Go back to the Safe Room near the second turret encounter and exit through the lower-left door. Defeat the pod on the walkway, then approach the Weak Structure on the left.
Blow the wall open with an Explosive Charge and deal with the Latcher waiting inside the control room.
Continue into the next large room, but avoid the upper-right door as it is swarming with Security Pods. Take the left door up the steps instead.
Clear the room, destroy the Storage Crates, and open the trapdoor. Climb down the ladder to find your third Health Booster inside an Item Box.
Reaching the Next Safe Room
Follow the passage until you spot an air vent on your right. Crawl through, then traverse the stairs up and down.
Open the door on your left to unlock a critical shortcut back to the previous sector. You are now ready to move toward the next area through the doorway on the right.
the game Factory West security turret with laser beam
the game Factory West mechanical crank location floor item
the game Factory West explosive charge usage on wall
the game Factory West health booster inside trapdoor room
Blow the wall open using an Explosive Charge and head through.
In the control room past the wall, you’ll have to fight a Latcher. Take it out and then head out through the door on the left.
Continue forward until you reach a large room. The door on the right, in the upper area, is locked from the other side. If you go there, you’ll be attacked by a bunch of Security Pods. So instead, head through the left door up the steps.
Take out the Security Pod in the room and then break the Storage Crates.
You’ll spot a trapdoor. Open it and head down the ladder.
Check the Item Box on the left to grab the third Health Booster.
Reaching the Next Safe Room
Go up along the passage to spot an air vent to your right. Enter the vent.
Go up the stairs and then down. You’ll spot a door to your left. Open it to unlock a shortcut back to the previous area. Then head through the doorway on the right.




