Valor Mortis places you in the shoes of William, a soldier in Napoleon’s army, who gains supernatural powers amid chaos. As you journey to the University for Louis’ notes, you’ll traverse Cursed Hollow, a haunting, flooded village that will test your loyalty. It’s a darker chapter, and you’ll find plenty of enemies ready to throw you off your game.
Expect to fight through several enemies and manage toxic effects from the environment. I got caught off-guard by the toxic waters myself, so be cautious where you step—trust me, you don’t want to pass out and restart from the last lantern!
Before you dive in, make sure you’ve equipped your best weapons and are ready to fight. Stay sharp and manage your resources carefully as you navigate the flooded village and its challenges.
In the first area, you’ll move through the swamp, facing toxicity if you venture into the light green water—definitely a lesson I learned the hard way. Stay on higher platforms when possible to avoid taking damage.
Through The Swamp Starting at the first lantern, head into the green swampy area. You can walk through the water, but avoid the light green patches, as they’ll burden you with toxic damage. If that bar fills up, it’s game over until you respawn. Your first step is just one path ahead, leading you through the flooded village filled with enemies waiting to ambush you. Be ready for a fight! You’ll want to head towards the huts on the right; there’s a wooden plank connecting two huts. Cross over and continue forward. You’ll find a spot to jump down into what looks like a street once vibrant for a festival—a haunting reminder of what was lost. Here, you’ll face off against Anna, The Bride Drowned In Tears . Don’t underestimate her; she can be interrupted with rapier strikes and will disappear underwater, reemerging elsewhere in the arena. Watch out for additional villager enemies she summons during the later stage of the battle.
Flooded Village
After Anna’s defeat, you’ll reach a lantern outside the church, but the main gate is locked. Navigate around the perimeter to find another way in.
Back in the flooded village, get ready to face a bee enemy ahead as you proceed through the narrow path.
On the other side, you’ll spot a sniper above on a wooden plank and below, an Iron Marshall in the water. Eliminate the sniper first, then focus on the Iron Marshall to avoid being overwhelmed if you alert both at once.
As you progress, you’ll come across a giant tree dripping with corrupted nephtoglobin and filled with enemies. Bring plenty of bullets to handle them!
Head right from there, and you’ll find another lantern. Speak to Lucjan nearby, then be sure to explore the hut with the open door. Inside, you can find grapple points to cross the river.
After crossing, you’ll encounter a cannon-head enemy in the camp ahead. Pass through, navigate the hill, and read the letter in the tent. Move up the cliff to see a row of cannons aligned against the crumbling dam.
Follow the riverbank for your third lantern, then use the grapple hook to navigate past wreckage and cannon-head enemies. The cave here will help you progress past the cannon-head.
Behind The Church
When you reach this new part of the flooded village, you’ll spot several huts, including one featuring a nephtoglobin platform. Jump onto this platform to unlock a shortcut back to the second lantern you encountered.
Make your way across to the next platform. Be wary of a shooter on the wooden platforms and a swordsman below. You’ll need to neutralize the sniper to progress safely.
Keep moving to find an Iron Marshall in the swamp area. This part is toxic, so a well-timed jump is crucial to safely navigate through.
Beware of ambushing villager enemies as you approach, and continue on the path until you reach the church grounds. An entrance will be available, along with a weak point in the nephtoglobin you can destroy to access the shortcut.
You have to get inside the huts on the right. There will be a plank here connecting you to the huts on the left. Walk over it and go forward.
There will be a place here that you can jump down to. You’ll spot a street here that looks like it was prepared for a festival or a ceremony before being flooded.
Here, you’ll encounter Anna, The Bride Drowned In Tears. It’s a boss, but she can be easily interrupted with your rapier attacks. Occasionally, it will dive under the water and disappear, resurfacing somewhere else in the arena.
In the latter half of the fight, the bride will summon villager enemies that you’ll have to get rid of quickly, so you can focus solely on the boss.
Flooded Village
After defeating the bride, you’ll be able to reach the lantern just outside of the church. The church’s main gate is locked, and you’ll have to circle to get inside.
Take the narrow path back into the flooded village. You’ll shortly encounter a bee enemy. You have to go straight through the area.
On the other end, you’ll find a sniper enemy above the wooden plank, and an Iron Marshall below in the flooded waters. Get rid of the sniper first.
A bee enemy will also try to attack you. It’s best to take care of it before you aggro the Iron Marshall enemy.
After defeating the enemies here, progress ahead towards a giant tree made out of corrupted nephtoglobin. There are many enemies clinging to this structure that will shoot projectiles at you, so make sure you’ve got the bullets.
Go right from there, and the path will lead you straight to the next lantern. You’ll find Lucjan here.
There’s a hut with an open door. Get inside, and you’ll see some grapple points. Get to the other side of the river, and you’ll find a cannon-head enemy.
Follow the path ahead, and you’ll arrive in the military camp. You’ll have to go through the camp and move up on the hill. There’s a tent here with a letter that you should read. As you go up on the cliff, you’ll find several cannons lined up against the broken dam.
Go through the riverbank, and you’ll find the third lantern. From here, you’ll have to use the grapple hook and jump over the wrecked structures to get to the other side. There is also some floating wreckage in the water that you can jump on.
You’ll also have to watch out for the cannon-head enemy shooting at you from the other side. You’ll have to make your way to the cave here. This cave will lead you to the cannon-head enemy, and you’ll be able to progress.
Behind The Church
In this part of the flooded village, you’ll find several huts. There’s a hut with a nephtoglobin platform out of it.
You can get inside it to unlock a shortcut with the second lantern that you encountered in the flooded village. Jump on the nephtoglobin platform, do the wallrun, and progress ahead.
Get to the platforms on the other side. There’s a volunteer shooter on the wooden platforms, and a volunteer swordsman below.
You’ll have to get rid of the sniper. From there, you’ll be able to see an Iron Marshall enemy in the middle of the swamp area. There’s a lot of toxic area here. Try to jump in the middle and get through the area.
There’s an ambush of villager enemies in the middle of the swamp, just a little ahead of where the Iron Marshall enemy was patrolling.
Keep going on the path, and you’ll eventually reach the church grounds. There’s an entrance here. You’ll also find a nephtoglobin weak spot. Attack it, and you’ll unlock the shortcut to the lantern just outside of the church.
The Church
As you enter the church grounds, you’ll find that the church’s gate is locked behind corruption. There are two nephtoglobin weak spots. One is a little deeper to the right, while the other one is just to the left of the entrance.
You may be attacked by a group of bees in this area. If you get hit by their unblockable attack, they’ll pick you up and carry you to the top, where you’ll find a chest.
You can get back down by jumping on the platforms below. Once you’ve destroyed both weak spots, you’ll be able to enter the church.
As you enter, you’ll find your next power-up here. Approach the sword and take it from the corrupted soldier. You’ll now be able to use the Claymore.
Claymore allows you to utilize both fire and stasis abilities by consuming the nephtoglobin gauge. You’ll be able to try it out on the enemies immediately after. As you exit the church, the chapter will be completed.
This wraps up the walkthrough for Chapter 6 of Valor Mortis. Keep an eye out for more insightful tips as you dive deeper into the game!
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Fahad Suleman is enthusiastic about fighting games and loves penning walkthroughs for cozy indie gems. When he’s not gaming or writing, he often gets lost in historical YouTube videos.





